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CommonGround raises $25M for immersive video avatar technology that doesn’t rely on VR gear

TechCrunch

Like “TrueSelf Scan,” the name of the initial application that’s used to scan a person’s image, the meeting software also will not require a VR headset to use and engage with — users will be “seated” in a room that will be shown on a video screen.

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Emperia is helping brands like Bloomingdales build shopping experiences in VR

TechCrunch

Does the average person want to shop for apparel in virtual reality (VR)? But not everyone agrees — particularly those who hope to build a business out of VR retail. ” Emperia’s platform offers tools brands can use to create virtual experiences, including stores in VR. Perhaps so.

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Hexa raises $20.5M to turn images into 3D objects for VR, AR and more

TechCrunch

But HTC’s focus has increasingly shifted over the years from mobile to VR, and it evidently sees Hexa as aligned with its current — and perhaps even future — lines of business. But he later pivoted the business into a general-purpose tech stack for VR, AR and 3D-model-viewing experiences. So what differentiates Hexa?

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Metaverse And VR Funding Slides Further As Even Apple Can’t Make A Hit

Crunchbase News

Early on, Apple failed to sustain enthusiasm for the device it introduced as a “spatial computing” breakthrough in areas from immersive video to workplace collaboration to content creation. So far this year, roughly $758 million has gone to rounds for startups tied to AR, VR and the metaverse, per Crunchbase data.

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AR/VR screens could be getting a lot better as ‘microLED’ tech sneaks out of the lab

TechCrunch

Small displays like smartwatches and AR/VR applications are about to get a lot better, at least if Porotech has anything to do with it. Mass-produced microLEDs will be pivotal for the future of displays, particularly the emerging AR and VR spaces. “This doesn’t just herald widespread adoption of consumer-grade MR, VR and AR.

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Quality Assurance Approach towards Virtual Reality (VR)

Perficient

Virtual Reality Virtual Reality (VR) is an immersive media experience replicating either a real or imagined environment and allowing users to interact with the environment. Unlike the conventional user interface of displaying content on a screen, VR immerses a person to interact in a digital 3D environment.

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Transforming the digital economy: Insights from Huawei’s Alex Xu

CIO

Fiber broadband offers high speed, large bandwidth, and low latency, enabling applications such as high-definition video, online gaming, remote work, and online education. The development of fiber broadband is experiencing strong growth globally, and particularly in the Middle East and Central Asia.

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