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Social gaming platform Rec Room scores $20 million Series C

TechCrunch

Social gaming platform Rec Room has scored some new funding as it aims to bring its once VR-centric world to every major gaming platform out there. The platform has been around for years serving as a social hub and gaming platform for virtual reality users. This year was big for the platform doing just that.

Games 340
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Hexa raises $20.5M to turn images into 3D objects for VR, AR and more

TechCrunch

But HTC’s focus has increasingly shifted over the years from mobile to VR, and it evidently sees Hexa as aligned with its current — and perhaps even future — lines of business. But he later pivoted the business into a general-purpose tech stack for VR, AR and 3D-model-viewing experiences. So what differentiates Hexa?

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Rec Room raises $145M at a $3.5B valuation for its user-generated, immersive gaming platform

TechCrunch

On the heels of Roblox hitting it big with its platform for user-created gaming content, another startup has landed a major round of funding to build out its own user-generated platform aimed at immersive experiences. billion valuation.

Games 257
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a16z-backed Rooms.xyz lets you build interactive, 3D rooms and simple games in your browser

TechCrunch

Prior to Rooms, Toff spent ten years at Google, off and on, in product marketing and product management, including at YouTube, Area 120, and in VR/AR. A “camera mode” lets you take a photo or a smooth dolly shot, but the end result isn’t one-click publishable to social networks. It’s all individual.”

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PortalOne raises $60M as it levels up to launch its hybrid, immersive gaming platform later this year

TechCrunch

Gaming has been one of the most popular entertainment categories in the last two years of pandemic living. Now, a gaming startup that’s building a new kind of platform that it thinks will be a — wait for it — game changer in the category is announcing some funding as to ride that wave of attention.

Games 207
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Alta closes $12.4M seed round led by Makers Fund and Andreessen Horowitz

TechCrunch

The latest funding, which values the startup at $62 million, will be used to further develop proprietary content and IP, expand the team and position the game for new platforms, Tima Anoshechkin , co-founder and CEO of Alta, told TechCrunch. . It first gained traction in mid-2021 when its first VR game launched on the Oculus Quest 2.

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It’s time to evolve beyond marketing to create meaningful metaverse moments

CIO

I think of it by way of analogy: Not every business needs to have a social media strategy, but businesses that have customers who use social media need to know how to be present, or they lose an opportunity to be relevant. What about the game-changing technologies? That’s the direct customer experience.

Marketing 279