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Social gaming platform Rec Room scores $20 million Series C

TechCrunch

Social gaming platform Rec Room has scored some new funding as it aims to bring its once VR-centric world to every major gaming platform out there. The platform has been around for years serving as a social hub and gaming platform for virtual reality users. This year was big for the platform doing just that.

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Goama lets developers integrate a social gaming platform into their apps

TechCrunch

Goama (also known as Go Games) lets developers quickly integrate social games into their apps. Some of Goama’s clients have used it for promotional campaigns, while others rely on the platform, which introduces new games every week, to add a full-fledged gaming function to their app. million unique users.

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Virtual social network IMVU raises $35M from China’s NetEase and others

TechCrunch

The line between social networking and gaming is increasingly blurring , and internet incumbents are taking notice. NetEase, the second-largest gaming company in China (behind Tencent), is among a group of investors who just backed IMVU, an avatar-focused social network operating out of California.

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Virtual Recruitment Events: A Complete Guide

Hacker Earth Developers Blog

Virtual hiring events are becoming vital for modern recruitment, and the hiring world is changing rapidly. As businesses embrace remote-first cultures and global talent pools, virtual recruitment events are a cost-effective, efficient, and scalable way to source and connect with top talent. What are Virtual Recruitment Events?

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Virtual HQs race to win over a remote-work-fatigued market

TechCrunch

Yet, to a growing number of entrepreneurs in the Valley, when one physical door closes, a virtual one opens. With the goal of making remote work more spontaneous, there are dozens of new startups working to create virtual HQs for distributed teams. Companies within the virtual HQ world sit on a spectrum.

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Turkey’s Spyke raises $55M in a seed round to bring a social twist to casual mobile games

TechCrunch

Istanbul has become a city to watch when it comes to casual gaming startups, boosted by the likes of Peak ( acquired by Zynga for $1.8 Spyke Games , which hopes to bring a new dimension to casual games by using multiplayer functionality and other social elements, has raised $55 million in a seed round of funding.

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Makers Fund-backed virtual social app MEW woos comic fans in the US

TechCrunch

Raven Gao didn’t set up virtual social platform MEW to ride the metaverse wave. He began working on MEW in mid-2019 with a Tencent veteran because he wanted to build a virtual safe haven for socially awkward introverts like himself. capturing a similar game- and anime-loving demographic as it has in China.

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