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Top 7 Gaming Trends and Technologies in 2024

Openxcell

Technology trends in the gaming industry are growing rapidly due to robust digital transformations. According to Grand View Research, the video game market is expected to reach USD 583.69 It’s all thanks to the newest gaming technologies shaping the future of gaming. billion by 2030. Another example is Twelfth Man.

Games 52
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Daily Crunch: Meta’s upcoming VR headset will track eye movements and capture facial expressions

TechCrunch

Asia’s crypto games and web3 investment powerhouse Animoca Brands is making inroads into Japan as its local unit picks up $45 million in financing at a $500 million pre-money valuation. Startups and VC. The investment comes at a time when the country is tightening regulations around the crypto industry, writes Rita.

VR 245
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How Embedded Real-Time Engagement Makes the Internet More Inclusive

DevOps.com

From powerful smartphones to VR video games, technological capabilities keep moving ahead in leaps and bounds. The post How Embedded Real-Time Engagement Makes the Internet More Inclusive appeared first on DevOps.com. However, factors like geographic […].

Internet 118
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3 ways web3 recruiters can improve their hiring game

TechCrunch

The internet is undergoing a drastic facelift thanks to surging interest in web3 and the metaverse. But the journey to the internet of the future is so complex that companies are struggling to find people who can do the job. Web3 is a decentralized version of the internet where users can create and manage digital content and assets.

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Thinking of hibernating through the metaverse winter?

CIO

While some investors and developers pulled back , others kept forging ahead, developing chips for augmented and virtual reality, trialing advertising through augmented reality, and “stockpiling gaming content,” according to CBInsights. McKinsey & Company calls the metaverse “ the next version of the Internet.”

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Researchers jailbreak a Tesla, the FCC fines robocallers and WeWork finds itself in trouble (again)

TechCrunch

Meanwhile, this week’s episode of Found focused on Anurupa Ganguly, the founder and CEO at Prisms, a startup designing VR math curriculum for middle and high school students. Taking a page from mobile gaming: Retaining mobile app subscribers is harder than it was last year, but paywall optimization and gamified UX can help.

Research 246
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The Metaverse Is Not a Place

O'Reilly Media - Ideas

My personal metaverse prototype moment does not involve VR at all, but Zoom. This is the true internet—the network of networks, with dynamic interconnections. Not only is it more than just doing things in VR, a metaverse doesn’t even require VR. Connection. The metaverse as a vector.

VR 145