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As we move into 2021, the eLearning market is witnessing exceptional growth. The global eLearning market is projected to be worth $325 billion by 2025. Though, games and business apps are dominating the top two places, education apps are the third most popular category on the App Store with 8.67%. Image Source.
And after the 2020 pandemic, emerging technologies like AR, VR, AI are boldly paving their way to the education domain and bringing jaw-dropping transitions in the education sector by benefiting both the students and institutions. It is expected that elearning increase retention rates by 25% to 60%. Yes of course! billion by 2028.
eLearning, Virtual Learning, and Hybrid Training Ongoing advances in digital technology are encouraging a massive adoption of digital tools and remote work, as well as numerous advantages in digital training. Learning Delivery Through Gamification Gaming has really taken the business industry by storm in the past few years.
eLearning, for example, has a number of widely accepted standards: SCORM, xAPI, LTI, and a few less-important standards. Cindy Mallory is a Fund Partner, the former CMO of a VRGames studio, Co-Chair of the VRAR Association Blockchain Committee, and a global educator on analytics and VR. Cindy Mallory. Cindyfloatson.
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