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Emperia is helping brands like Bloomingdales build shopping experiences in VR

TechCrunch

Does the average person want to shop for apparel in virtual reality (VR)? But not everyone agrees — particularly those who hope to build a business out of VR retail. ” Emperia’s platform offers tools brands can use to create virtual experiences, including stores in VR. Perhaps so.

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Nanome raises $3 million to help scientists get up close with molecular structures in VR

TechCrunch

But they have plans to use this new funding to expand into pharmaceutical chemistry, synthetic biology, and even education. Their next product update will feature what McCloskey calls ‘Spatial Recording,’ that will allow users to record their work for later review – basically a screen recording but with a VR experience.

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How to use AR and VR in education industry?

OTS Solutions

How to use AR and VR in education industry? Artificial intelligence (AI) is beginning to disrupt the education system by allowing academic programs to become personalized through augmented reality (AR) and virtual reality (VR). It is also making education more convenient. Augmented Reality and Education.

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13 investors say lifelong learning is taking edtech mainstream

TechCrunch

Given the sudden extinction of snow days and yeast shortages brought on by student bakers in the early days of the pandemic, it’s easy to see how remote education extends beyond traditional school hours. Jomayra Herrera, principal, Cowboy Ventures (a generalist fund with portfolio companies Hone and Guild Education).

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Lightspeed’s Mercedes Bent on why the metaverse isn’t overhyped

TechCrunch

But even more than entertainment, Bent is enthusiastic about the potential for the metaverse to have an impact through education. Bent’s vision squares up with some of her non-crypto consumer investments at Lightspeed, such as small-group live education platform Outschool. But what will the metaverse actually look like?

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Audi spinoff holoride collects $12M in Series A led by Terranet AB

TechCrunch

million), followed by a group of Chinese financial and automotive technology investors, organized by investment professional Jingjing Xu, and educational and entertainment game development company Schell Games, which has partnered with holoride in the past to create content. . I used VR in a car going 90 mph and didn’t get sick.

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Power Immersive, Engaging, Impactful Learning Experiences with AR/VR

Trigent

The education sector, like many others, has been hugely impacted owing to the COVID-19 pandemic. But with Virtual Reality (VR) and Augmented Reality (AR) coming into the picture, things have changed radically for the education sector. We are treading into an era of experiential learning driven by AR/VR.

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