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Emperia is helping brands like Bloomingdales build shopping experiences in VR

TechCrunch

Does the average person want to shop for apparel in virtual reality (VR)? But not everyone agrees — particularly those who hope to build a business out of VR retail. ” Emperia’s platform offers tools brands can use to create virtual experiences, including stores in VR. Perhaps so.

VR 222
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Tech Trends Driving Higher Education in 2021 and Beyond

Trigent

Here are the top trending technologies that have got the education industry’s attention and are sure to have a long-standing impact on the education industry and system. AI’s impact on the education sector or specifically in higher learning institutes can be manifold.

Education 110
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a16z-backed Rooms.xyz lets you build interactive, 3D rooms and simple games in your browser

TechCrunch

Prior to Rooms, Toff spent ten years at Google, off and on, in product marketing and product management, including at YouTube, Area 120, and in VR/AR. A “camera mode” lets you take a photo or a smooth dolly shot, but the end result isn’t one-click publishable to social networks. It’s all individual.”

3D 246
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The Role of Assistive Technology in Education and Training for Seizure Disabilities

Perficient

In the realm of education and training, inclusivity stands as a cornerstone for empowering individuals with diverse needs. Among the various challenges that educators address, catering to students with seizure disabilities requires a specialized approach.

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Why Adopting New Technologies like AR and VR are Essential for Your Business?

Trigent

In that case, it is essential to understand why companies consider adopting new technologies or digital transformations like Augmented Reality (AR) and Virtual Reality (VR) to meet customer needs. While AR and VR offer many revolutionary experiences, XR is based on the same technologies. million VR users and 110.1

VR 52
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How public sector organisations can take complexity out of the cloud

CIO

Educational institutions are continuing to accelerate their use of technologies such as e-learning, VR and AI-driven chatbots in order to facilitate remote and hybrid learning. re meeting the education and research communityâ??s the pan-European data network for the research and education community â??

Cloud 246
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Over 500 mobile apps are now using the term ‘metaverse’ to attract new users

TechCrunch

Social-crypto platforms — which were really just MMORPGs with a heavy financial component — were also dubbed metaverses, prompting land rushes for metaverse real estate. The terms “AR” and “VR” were found in 11% and 9% of the “metaverse” apps, respectively. Image Credits: Sensor Tower.

Mobile 239