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Holoride’s in-car VR tech is coming to Audi this summer

TechCrunch

Holoride’s partnership with Terranet, a Swedish ADAS software development company, allows for the VR system’s sensors and software stack to capture and interpret the environment quickly and accurately. Terranet’s VoxelFlow system calculates VR movement based on data points received from the car.

VR 241
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6 Tech Trends that will reshape Media & Entertainment in 2021

Trigent

By 2024, Over-the-top (OTT) media revenue is predicted to touch $158.84B that’s more than double the $67.8B Here’s our take on 6 technology trends that will influence the media and entertainment world this year. Adoption was less and the price of AR/VR devices was pretty high. revenue that was generated in 2018.

Media 98
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It’s time to evolve beyond marketing to create meaningful metaverse moments

CIO

I think of it by way of analogy: Not every business needs to have a social media strategy, but businesses that have customers who use social media need to know how to be present, or they lose an opportunity to be relevant. That’s the direct customer experience. What I think is equally interesting is the indirect customer experience.

Marketing 279
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Metaverse: The time for CIOs to experiment is now

CIO

Right now, the metaverse is essentially an undefined amalgam of technologies and concepts including but not limited to augmented reality (AR), avatars, blockchain, cryptocurrencies, extended reality (ER), mixed reality (MR), NFTs (non-fungible tokens), virtual reality (VR), and Web3.

VR 363
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3 ways to beat the competition and stay ahead in the Media and Entertainment industry

Trigent

The media and entertainment sector saw quite a few changes with respect to content development, aggregation, and delivery as major players in the business adopted new strategies and agile approaches to leverage the changing consumer demands. Technologies to spur growth. The focus is now on digital transformation.

Media 98
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Web 3.0 and Blockchain Integration: Implications for Businesses and Future it holds

Openxcell

Bitcoin was one of the very first blockchain networks to be introduced and is often set to be the starting point of Web 3.0 Technologies of mobile, social media, and cloud computing technologies further eased the process of accessing, creating, and sharing content across web applications. OpenSource blockchain and Web 3.0

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The 4 most overhyped technologies in IT

CIO

Devices to support the ubiquity of these technologies such as VR sets are not available at a scalable, affordable price. Meanwhile, its decentralized nature coupled with a lack of regulation means that blockchain contracts are not legally recognized in most countries yet, he adds. Others have made similar observations.