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Holoride’s in-car VR tech is coming to Audi this summer

TechCrunch

Holoride announced Saturday at the SXSW tech, music and film conference in Austin that its headset-based virtual-reality entertainment system will debut in June in certain Audi models with the latest MIB 3 software. Terranet’s VoxelFlow system calculates VR movement based on data points received from the car.

VR 241
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The 4 most overhyped technologies in IT

CIO

Firms could even encounter pushback from affected stakeholders, like they are now with the case of film and television writers and actors.” Devices to support the ubiquity of these technologies such as VR sets are not available at a scalable, affordable price. But that’s a pretty small slice of the overall opportunity,” he adds.

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Believer, a new approach to gaming, raises $55M from Lightspeed, A16Z, and more

TechCrunch

Gaming is at a crossroads these days: a decades-old business that has had remarkable staying power banked around classic concepts is now engaged in a battle royale with innovations in areas like mixed reality, AI, blockchain, and networking, as it strives to connect with an increasingly fragmented consumer base.

Games 248
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Le 10 tecnologie più sopravvalutate nell’IT di oggi

CIO

Il metaverso e l’AR/VR sono tecnologie paragonabili, in un certo senso, alla blockchain, dove all’inizio c’è stato molto clamore, che si è, poi, rapidamente affievolito ed è stato soppiantato dall’AI”, racconta Thomas Phelps IV, CIO di Laserfiche e membro del comitato consultivo del SIM Research Institute.

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The 11 ways in which the metaverse is shifting software development  

Capgemini

However, nothing compares to what might be about to happen – the convergence of artificial intelligence (AI), blockchain, and 6G/satellite connectivity combined with concepts like the metaverse will change the way we design, develop, and deploy software. We might also see our traditional user interaction devices change.

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Sunny side up

Pandora's Brain

Good immersive VR equipment is now found in most homes, and it is increasingly rare to see an adolescent in public outside school hours. All major movies made by Netflix, Hollywood and Bollywood are now produced in VR, along with all major video games. To general surprise, levels of literacy – and indeed book sales – have not fallen.