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Holoride’s in-car VR tech is coming to Audi this summer

TechCrunch

Holoride’s partnership with Terranet, a Swedish ADAS software development company, allows for the VR system’s sensors and software stack to capture and interpret the environment quickly and accurately. Terranet’s VoxelFlow system calculates VR movement based on data points received from the car.

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CommonGround raises $25M for immersive video avatar technology that doesn’t rely on VR gear

TechCrunch

Like “TrueSelf Scan,” the name of the initial application that’s used to scan a person’s image, the meeting software also will not require a VR headset to use and engage with — users will be “seated” in a room that will be shown on a video screen.

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Lidar startup Aeva to go public via $2.1 billion SPAC merger

TechCrunch

with a post-deal market valuation of $2.1 It’s also the third lidar company, following Velodyne and Luminar, to take this route to the public markets. In September, Aeva announced a production partnership with Tier 1 manufacturer ZF to supply automotive grade 4D lidar. Lidar startup Luminar to go public via $3.4

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Here’s what’s happening on Day Two of TC Sessions: Mobility 2022

TechCrunch

Its in-car VR system turns every vehicle into a moving theme park — and it rolls out in Audi cars as early as this summer. Nils Wollny, Holoride’s co-founder and CEO, will talk about where technologies — like VR, blockchain, NFTs and cryptocurrency — fit in the automotive space.

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Emotion-detection software startup Affectiva acquired for $73.5M

TechCrunch

Together, the technology could help them break into the emerging “interior sensing” market, which can be used to monitor the entire cabin of a vehicle and deliver services in response to the occupant’s emotional state. ” Automakers, suppliers and startups see growing market for in-vehicle AR/VR applications.

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Ultraleap’s mid-air haptics tempts Tencent to join its $82M Series D fundraising

TechCrunch

Commenting, Tom Carter, Ultraleap CEO, said recent chatter about the VR-based “Metaverse” from companies like Facebook, as well as the shift to touchless interfaces brought about by the pandemic, had helped its fund-raising. For Ultraleap, this new era is not constrained to VR headsets. ” Then there’s automotive.

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Power Immersive, Engaging, Impactful Learning Experiences with AR/VR

Trigent

But with Virtual Reality (VR) and Augmented Reality (AR) coming into the picture, things have changed radically for the education sector. We are treading into an era of experiential learning driven by AR/VR. The research by MarketsandMarkets suggests that the global EdTech and smart classroom market is growing at a CAGR of 16.1%

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