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A Detailed Guide on Conducting Effective System Design Interviews

Hacker Earth Developers Blog

System design interviews are becoming increasingly popular, and important, as the digital systems we work with become more complex. The term ‘system’ here refers to any set of interdependent modules that work together for a common purpose. Uber, Instagram, and Twitter (now X) are all examples of ‘systems’.

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Patterns of Distributed Systems

Martin Fowler

Over the last few months, my colleague Unmesh Joshi has been running workshops to teach developers about distributed systems design. In this work he's been delving into many open-source distributed systems and identifying patterns. As he writes them up, he's publishing the patterns on my site.

System 363
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Patterns of Distributed Systems

Martin Fowler

Over the last few months, my colleague Unmesh Joshi has been running workshops to teach developers about distributed systems design. In this work he's been delving into many open-source distributed systems and identifying patterns. As he writes them up, he's publishing the patterns on my site.

System 362
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Article: Thriving in the Complexity of Software Development Using Open Sociotechnical Systems Design

InfoQ Culture Methods

An organisation designed using open sociotechnical systems theory will be a more humane one where people are more engaged. The amazing progress made in technology has led to blindly following the technical imperative at the cost of the social and human dimension.

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How ML System Design helps us to make better ML products

Xebia

With the industry moving towards end-to-end ML teams to enable them to implement MLOPs practices, it is paramount to look past the model and view the entire system around your machine learning model. The classic article on Hidden Technical Debt in Machine Learning Systems explains how small the model is compared to the system it operates in.

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Legacy Mimic: a new component that looks like an old one

Martin Fowler

Ian Cartwright, Rob Horn, and James Lewis are also back with the New Year with a couple more articles from Patterns of Legacy Displacement in the funnel for the next couple of weeks. This one describes a Legacy Mimic: a part of the new system designed to make the old system think that nothing has changed.

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Are 45 Minutes Sufficient for a System Design Interview?

Dzone - DevOps

System Design interviews are part of every interview cycle, be it for a beginner role, intermediary, or senior role at every big or small company. I myself struggled with design interviews, felt I was all over the place, and could not come up with a single flow design in 45 mins.