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Hexa raises $20.5M to turn images into 3D objects for VR, AR and more

TechCrunch

Hexa , a 3D asset visualization and management platform, today announced that it closed a $20.5 After all, the company was once one of the world’s largest smartphone manufacturers — not exactly entrenched in the 3D modeling space. They also can manage and assess the impact of their 3D content through our platform.”

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Audi spinoff holoride collects $12M in Series A led by Terranet AB

TechCrunch

Holoride , the company that’s building an immersive XR in-vehicle media platform, today announced it raised €10 million (approximately $12 million) in its Series A investing round, earning the company a €30 million ($36 million) valuation. . I used VR in a car going 90 mph and didn’t get sick. million (~$3.9

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Power Immersive, Engaging, Impactful Learning Experiences with AR/VR

Trigent

But with Virtual Reality (VR) and Augmented Reality (AR) coming into the picture, things have changed radically for the education sector. We are treading into an era of experiential learning driven by AR/VR. Propelling-immersive-learning-with-AR-VR. Following a partnership between Almo Professional A/V and ARHT Media Inc.,

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Quality Assurance Approach towards Virtual Reality (VR)

Perficient

Virtual Reality Virtual Reality (VR) is an immersive media experience replicating either a real or imagined environment and allowing users to interact with the environment. Unlike the conventional user interface of displaying content on a screen, VR immerses a person to interact in a digital 3D environment.

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An IDEA is Born: CableLabs Heads Up New Alliance That Will Bring Holodecks Into Your Living Room

CableLabs

CableLabs has joined forces with top players in cutting-edge media technology—Charter Communications, Light Field Lab, OTOY and Visby—to form the Immersive Digital Experiences Alliance (IDEA). Despite numerous innovation leaps in VR and AR in recent years, the immersive media industry as a whole is still in its very early stages.

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The Metaverse Is Not a Place

O'Reilly Media - Ideas

Seen through the lens of the real estate metaphor, the metaverse becomes a natural successor not just to Second Life but to the World Wide Web and to social media feeds, which can be thought of as a set of places (sites) to visit. My personal metaverse prototype moment does not involve VR at all, but Zoom. The metaverse as a vector.

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A year on from Russia’s invasion, Ukrainian startups show astounding resilience

TechCrunch

After 2 months in an underground shelter they have also used their technology to register evidence of war crimes and provide the ability to immerse oneself into Ukraine to experience it, it’s now developing applications for psychological trauma treatment, VR medical trainin, combat surveillance systems and making the de-mining process safer.