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IoT and 5G at Pyeongchang Winter Olympics

Hu's Place - HitachiVantara

Intel provided live or on-demand VR coverage of 30 events, a project powered by the 5G network. In addition to video streaming and VR, other 5G enabled communications use cases included: Artificial Intelligence (AI) enabled robots to help inform and entertain fans and athletes in Korean, Chinese, Japanese and English.

IoT 45
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How is UX Design Impacting Retail?

BrainStation Technology

Using VR and AR to Improve the Shopping Experience . Well, Bloomingdales, Nordstrom, and Selfridges have all partnered with 3D-body-scanning companies to help customers find the right fit without the changeroom headaches.

Retail 90
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How is UX Design Impacting Retail?

BrainStation Technology

Using VR and AR to Improve the Shopping Experience . Well, Bloomingdales, Nordstrom, and Selfridges have all partnered with 3D-body-scanning companies to help customers find the right fit without the changeroom headaches.

Retail 80
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Sunny side up

Pandora's Brain

In manufacturing, 3D printing has advanced less quickly than many expected, as it remained more expensive than mass production. On construction sites, human supervision is still the norm for laying foundations, but pre-fabricated (often 3D-printed) walls, roofs and whole building units are becoming common. 2045: The Star Trek Economy.

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The Metaverse Is Not a Place

O'Reilly Media - Ideas

My personal metaverse prototype moment does not involve VR at all, but Zoom. Not only is it more than just doing things in VR, a metaverse doesn’t even require VR. Coach Susie was present in stored time, just like Robin and Rad. The metaverse as a vector. I’m surprised how few people seem to have watched it.).

VR 145