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Avataar helps direct-to-consumer brands and e-commerce marketplaces with shaping their consumer journeys with 3D rendition of products. As long as the product images are in at least 1080p resolution, Aluru said, Avataar can stitch a virtual and 3D version from it. The six-year-old startup has raised about $55.5 Image Credits: Avataar.
Urbanbase , a Seoul-based company that develops a 3D spatial data platform for interior planning and design, announced today it has raised $11.1 Global metaverse market size is projected to increase $280 billion by 2025 from $30.7 Apple also waded into the area of virtual reality, working on developing a high-end VR headset.
But with Virtual Reality (VR) and Augmented Reality (AR) coming into the picture, things have changed radically for the education sector. We are treading into an era of experiential learning driven by AR/VR. from USD 85,818 million in 2020 to USD 181,265 million by 2025. Propelling-immersive-learning-with-AR-VR.
Researchers and doctors can use accurate 3D modeling of human organs and tissues to test procedures before administering them to patients. Researchers and doctors can use accurate 3D modeling of human organs and tissues to test procedures before administering them to patients. Chatbots are predicted to be worth $1.25
The motivations to digitize client-facing solutions vary but are often both push and pull: a push from your organization to grow revenues, gain competitive advantage, and further differentiate products and services, and a pull by the market looking for the latest technologies such as AI/ML, AR/VR, and digital twins for immediate business benefit.
Today, gaming has gone beyond consoles and PCs to virtual reality (VR), augmented reality (AR), and mobile devices. Conversely, streaming video games have fueled a dramatic boom in 3D game development. Metaverse is a universal virtual world in 3D. The total audience will exceed 640 million by 2025. billion by 2027.
AR/VR, and PaaS/SaaS contribute to digital transformation. In addition to games and entertainment, virtual reality (VR) and augmented reality (AR) technology now offer a wide range of useful applications. Many innovative VR and AR applications for healthcare will be introduced this year and in the years to come.
billion 1 by 2025, while the global property management market size in 2020 was $ 13.88 A more connected, data-driven world with AR, VR, AI, Machine Learning, and Big Data. With these technologies at the helm, property managers must match the latest trends to mitigate risks and create opportunities.
trillion is expected to be generated by social media commerce by 2026 Smartphones are used by 91% of shoppers to make online purchases The eCommerce fraud detection and prevention market will reach over $69 billion by 2025 eCommerce trends in 2023 and beyond eCommerce’s future is much easier to predict.
Trend #2: AR & VR. Augmented Reality (AR) and Virtual Reality (VR) revolutionised the gaming and entertainment industry in 2016. On the other side, VR devices like Samsung Gear VR and Oculus Rift gained immense popularity. On the other side, VR devices like Samsung Gear VR and Oculus Rift gained immense popularity.
More than 60% of shoppers prefer to shop by utilizing Augmented Reality, and 46% of shop owners are impressed by the AR/VR solution. Trend: 2 The Metaverse With AI-powered AR and VR technology, the market is shifting toward the digital virtual world. Additionally, they can be used together to create a unique experience for users.
2025: panic averted. In manufacturing, 3D printing has advanced less quickly than many expected, as it remained more expensive than mass production. On construction sites, human supervision is still the norm for laying foundations, but pre-fabricated (often 3D-printed) walls, roofs and whole building units are becoming common.
Immersive technologies in aerospace: From innovation to necessity Sathisha Anantha Feb 19, 2025 Facebook Linkedin Not long ago, using virtual reality to train aerospace technicians or augmented reality to assist in maintenance felt like science fiction. Today, immersive technologies are soon to become essential.
2024 9 2024 AI AR(Augmented Reality) (Orion) VR(Virtual Reality) 3S(Quest 3S) . 2025 AI, , , . AI (AI-native Device) , AI . PC AI , AI AI (AI-native hardware) , . (Meta) CTO : AI, , (Accelerating the Future: AI, Mixed Reality and the Metaverse) .
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