Remove 2016 Remove Artificial Intelligence Remove VR
article thumbnail

CommonGround raises $25M for immersive video avatar technology that doesn’t rely on VR gear

TechCrunch

Like “TrueSelf Scan,” the name of the initial application that’s used to scan a person’s image, the meeting software also will not require a VR headset to use and engage with — users will be “seated” in a room that will be shown on a video screen.

VR 220
article thumbnail

Alta closes $12.4M seed round led by Makers Fund and Andreessen Horowitz

TechCrunch

Founded in 2016 by Anoshechkin, Joel van de Vorstenbosch and Boramy Unn, the Sydney and San Francisco-based startup started out as a virtual reality game developer creating A Township Tale , a VR open-world RPG in which every user has their own medieval fantasy virtual world that is shareable with other users, Anoshechkin said.

VR 246
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

How Far has Face-Tracking Technology Come in 2016?

CTOvision

Veeso is building a VR headset that tracks the wearer’s eye and mouth movement. Compatible with both Google Cardboard and Daydream, Veeso is working on partnerships with social platforms in the growing VR space in the hopes of recreating the success of social platforms like Facebook and Twitter on the latest technological wave.

article thumbnail

ANYbotics, Swiss company behind quadrupedal ANYmal robot, announces $20M A round

TechCrunch

The company spun out of ETH Zurich in 2016, at which point the robot was already well into development. ANYbotics , the creators of ANYmal , a four-legged autonomous robot platform intended for a variety of industrial uses, has raised a $22.3 million Swiss Franc (~$20 million) round A to continue developing and scaling the business.

Company 262
article thumbnail

Generative AI is electrifying. Charge ahead or get shocked.

CIO

cloud, mobile, social, crypto, VR), there’s a lot of noise and misconceptions to sort through. Chet successfully took Apigee public before the company was acquired by Google in 2016. Artificial Intelligence, Machine Learning But, like with any new technology (e.g. Chet earned his B.S.

article thumbnail

Insider’s Guide to the New Holographic Computing

CTOvision

I’ve been writing about virtual reality and augmented reality (the VR/AR split) for a decade, first inside government and over the past seven years on this blog. 2008 Stretching collaboration with Embodied Social Proxies on robotics and VR. Technology Context: Ambient Computing. 2010 The promise of mobile augmented reality.

VR 122
article thumbnail

Innovation Journeys: 10G is new. We have been working on it for years.

CableLabs

Rather than just focusing on virtual reality (VR) headsets, we constructed some other ways of consuming the content, such as immersive multi- 4K TV displays, ultra-wide projectors, tablets and regular TVs. We stepped back and tried to work out other mass-market use cases for VR. Digging Deeper. We pivoted. No Less Than a Revolution.