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Hexa raises $20.5M to turn images into 3D objects for VR, AR and more

TechCrunch

Hexa , a 3D asset visualization and management platform, today announced that it closed a $20.5 After all, the company was once one of the world’s largest smartphone manufacturers — not exactly entrenched in the 3D modeling space. They also can manage and assess the impact of their 3D content through our platform.”

3D 219
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How to Get Started with VR: Intro to Your First Virtual Reality Project

Altexsoft

Meditative readings of the Bible are available on Samsung Gear VR today. Just scroll through a VR experience store. You can swim with dolphins, act out your dreams of being a pirate, immerse yourself and your kids in an educational VR about the night sky. Let’s start with the most reasonable examples of VR implementation.

VR 100
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Insider’s Guide to the New Holographic Computing

CTOvision

I’ve been blogging for years about a variety of research efforts which additively culminated in today’s announcements: HoloLens, HoloStudio for 3D holographic building, and a series of apps (e.g. I’ve worn it, used it, designed 3D models with it, explored the real surface of Mars, played and laughed and marveled with it.

VR 122
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How is UX Design Impacting Retail?

BrainStation Technology

Using VR and AR to Improve the Shopping Experience . Well, Bloomingdales, Nordstrom, and Selfridges have all partnered with 3D-body-scanning companies to help customers find the right fit without the changeroom headaches. One effective method? Loyalty programs.

Retail 90
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All about Apple Vision Pro: What it can bring to developers and businesses

Openxcell

The company introduced Vision Pro at WWDC 2023 in June, marking its first entry into a new product category since the 2015 Apple Watch. With visionOS, developers can create apps for the new device using familiar Apple tools such as Xcode, SwiftUI, RealityKit, and ARKit, as well as Unity and Reality Composer Pro, which prepares 3D content.

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7 Must Know Mobile App Development Trends for 2017

Enlume

According to Business Insider’s research , they estimate a growth in the number of devices connected to the internet from 10 billion in 2015 to 34 billion by 2020. Trend #2: AR & VR. Augmented Reality (AR) and Virtual Reality (VR) revolutionised the gaming and entertainment industry in 2016. Innovative AR and VR apps.

Mobile 40
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How is UX Design Impacting Retail?

BrainStation Technology

Using VR and AR to Improve the Shopping Experience . Well, Bloomingdales, Nordstrom, and Selfridges have all partnered with 3D-body-scanning companies to help customers find the right fit without the changeroom headaches. One effective method? Loyalty programs.

Retail 80