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How W4 plans to monetize the Godot game engine using Red Hat’s open-source playbook

TechCrunch

Godot, for the uninitiated, is a cross-platform game engine first released under an open source license back in 2014, though its initial development pre-dates that by several years. Concept illustration depicting technical support. On top of that, the company told TechCrunch that it has raised $8.5 Godot editor demo.

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The Metaverse Is Not a Place

O'Reilly Media - Ideas

But it’s super hard to do from a technical standpoint and you give up a bunch of other things. We did an experiment back in 2014 or 2015, probably. Aaron [Koblin, the cofounder of Within] was living in San Francisco, and I was in Los Angeles. Advances in 3D video recording. Meta could learn a lot from mmhmm.

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